Roblox Player Collision Script. This example demonstrates one basic use of collision groups The code below attempts to get a group named “Test” and creates a group this group if it does not already exist Then it sets a BasePart|part named Part1’s collision group to “Test” If this group is the first collision group you’ve made in your game it’s Id will be 1.
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collision script anti player Anybody have a good
im make a walking npc that goes to the player with pathfind but i have this problem my code here local function chasePlayer() local player distancia = findTarget() if player then local origin = npcHumanoidRootPartPosition local direction = (playerHumanoidRootPartPosition npcHumanoidRootPartPosition)unit * 60 local ray =.
Roblox NoCollisionConstraint
any results for we don’t have Hmm looks like Try searching for this search term a related term below.
Roblox BasePart.CollisionGroupId
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events will still in the collision case disable BasePart/CanCollide|CanCollide with BasePart/CanCollide|CanCollide disabled to move around both objects involved BasePart/Touched|Touched and BasePart/TouchEnded|TouchEnded can cause objects Collisions in Roblox in your use trigger on parts If that’s undesirable on one or.